Hexapawn

An implementation of Martin Gardner's Hexapawn, with boards from 3x3 to 6x6. Features 2 learning AI models and a perfect AI player (minimax with alpha-beta pruning).

  • Modular, object-oriented architecture.
  • Written in Visual C# on the Microsoft .NET 2.0 Framework
  • Created as a final project for Computer Science 50 at Harvard College, in Fall 2006.

 

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Hexapawn (Windows Binary)281.35 KB